magic brushroom is an application for design students to learn drawing principles
Creating the most realistic simulation concerning size, proportion and point of view
Connecting benefits of traditional drawing and virtual reality
Supporting the learning process of design students
Learn drawing in the virtual reality with the
The G-Box contains three basic grometric forms that can be placed on the scene by dragging and dropping with the clipper controller. You can choose from a sphere, a cube or a cylinder.
Each form can be freely positioned, rotated or scaled by the user and can used to build anything. They act as reference guides to aid in understanding of proportions as one draws.
To make this easier the opacity of the objects can be reduced.
Subsequently, the built figure can be used as a template for the drawing. To make this easier the opacity of the objects can be reduced.
The magic brushroom provides a finished fully rigged human model as a default reference guide for proportional figure drawing.
By moving the limb controllers, the user can manipulate the model into any desired pose.
The virtual reality enviroment comes with the advantage that the user can easily change their point of view by simply moving thier head.
With the model in postion as a reference, the user can draw around it with the brushes. To make this easier the opacity of the model can always be reduced.
Alternatively, the application can also be used to draw freely in 3D space.
We realized this project as our master project for the degree course in Interactive Media Systems - Mobile Experience at University of Applied Sciences Augsburg